Websites
Summary
Work Preference
Overview
Work History
Timeline
Education
Accomplishments
Skills
Software
Interests
Languages
Work Availability
Suebmongkol Thongnark

Suebmongkol Thongnark

3D Generalist
Nonthaburi,Pak Kret

Summary

Creative 3D Artist with 11+ years of experience working in Game and Animation. Working knowledge of 3D games and production processes. Expert proficiency in Maya, ZBrush, Marvelous Designer, Substance 3D Painter, Unity, Unreal Engine, Photoshop, and After Effects.
Talented 3D Artist with skills in Modeling, Texturing, Rigging, Animating, Technical Art, and Rendering.

Developed skills in a collaborative and fast-paced environment, focusing on 3D modeling, texturing, and animation. Adept at using software like Maya to create visually engaging content. Seeking to transition into a new field to apply and expand these versatile skills.

Work Preference

Work Type

Full TimePart TimeContract Work

Work Location

On-SiteRemoteHybrid

Overview

11
11
years of professional experience
4
4
years of post-secondary education

Work History

3D Generalist

Chillchat Creative Company
02.2024 - 02.2025
  • Conducted modeling and texture optimization for real-time 3D game applications.
  • Utilized Autodesk Maya for modeling, rigging, and animating complex 3D assets to meet project deadlines.
  • Worked with other artists, animators and programmers to execute projects on time and within budget constraints.
  • Troubleshot technical issues within the pipeline to maintain smooth production workflows throughout multiple projects.
  • Created lifelike characters with appropriate textures, shadows and features.
  • Enhanced 3D project quality by optimizing model topology and UV layouts for efficient rendering.
  • Collaborated with art directors to develop visually stunning environments, resulting in increased client satisfaction.
  • Stayed up-to-date with industry trends and software advancements, ensuring continued relevance of skills and techniques.
  • Delivered high-quality animations within tight deadlines, prioritizing tasks and managing time effectively.
  • Bring Unreal Sequencer to produce the 3D video content for advertising
  • Animated characters and monsters then implemented into the Unreal Engine
  • First time apprenticing in Technical Art

3D Artist

MSOFT STUDIO
05.2020 - 12.2023
  • Create skin-changeable characters for the tennis sports games on the PC platform.
  • Create dealer character for the poker game in blockchain gaming
  • Authored gameplay, cinematic vignettes and ambient environmental animation to support level and stage goals.
  • Combined technical and artistic abilities to accomplish challenging animation objectives
  • Utilized Maya and Substance Painter to create consistent, quality appearance to implement into software
  • Conducted NFT digital products for the Wacoal Thailand.
  • Maintained comprehensive knowledge of character rigs, game animation pipelines, animation integration into game engines and current animation tools

3D Artist

Electronics Extreme Limited
03.2018 - 04.2020
  • Create monsters and class characters for the Ragnarok Battle Academy game which is multiplayer battle royale.
  • Rigging and Animated characters and monsters such as Run cycle, Attacking, Casting, and Die, etc.
  • Performed setup 3D characters and monsters for animation in the game engine.
  • Used Unity Engine to create computer-generated effects and simulations.
  • Used Amplify shader in Unity Engine to create custom materials.

3D Artist

Yggdrazil Group
06.2015 - 02.2018
  • Creating and developing high-quality creations including characters, environments, and other objects.
  • Working with the PBR process to create 3D visuals in Unreal Engine.
  • Used Maya to create over 2 realistic characters with a full range of emotions and movements in the Home Sweet Home game.
  • Created lifelike characters with appropriate textures, shadows, and features by photogrammetry scan techniques.
  • Interpreted concept art and sketches to create innovative virtual characters, environments, and props.

3D Artist

Lunchbox Studios
06.2014 - 05.2015
  • Using Maya to create 3D images for multimedia client's marketing campaigns.
  • Creating 3D characters props and environments for cartoon animation series including Birdland, Shelldon, and Zoovivor.
  • Interpreted concept art and sketches to create innovative virtual characters, environments, and props.

Timeline

3D Generalist - Chillchat Creative Company
02.2024 - 02.2025
3D Artist - MSOFT STUDIO
05.2020 - 12.2023
3D Artist - Electronics Extreme Limited
03.2018 - 04.2020
3D Artist - Yggdrazil Group
06.2015 - 02.2018
3D Artist - Lunchbox Studios
06.2014 - 05.2015
Silpakorn University - Bachelor of Science, Animation
06.2010 - 06.2014

Education

Bachelor of Science - Animation

Silpakorn University, Phetchaburi IT Campus
06.2010 - 06.2014

Bachelor of science in Information Communication and Technology (Major in Animation).

Accomplishments

  • Create a brand ambassador character for the SolArena game.
    To run the commercial and advertising by using Unreal Engine 5 exposed in the social platform
  • Establish the main horror character from the Home Sweet Home game
  • Generate 10,000 NFT by using the Blender add-on script for Wacoal Thailand the customer can get that NFT from buying the product from Wacoal Thailand and then would get a QR code with the product that comes with NFT

Skills

3D General in Autodesk Maya

Software

Maya

Zbrush

Substance Painter

Unity

Unreal Engine

Marmoset Toolbag

Interests

DJing

Guitar

Badminton

Game

Music

Movie

Languages

English
Intermediate (B1)

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Suebmongkol Thongnark3D Generalist