Maya
3D Modeling Artist
- Stayed up-to-date with industry trends and software advancements, ensuring continued relevance of skills and techniques.
- Established clear communication channels with clients, ensuring accurate understanding of requirements and timely delivery of work.
- Collaborated with animators to create realistic rigs that allowed for seamless character movement and expression in animations.
- Consistently met or exceeded performance expectations, receiving recognition from management for dedication to high-quality work.
- Optimized models for real-time rendering in game engines without compromising visual quality or performance standards.
- Produced highly detailed 3D models by utilizing advanced techniques such as sculpting, retopology, and UV mapping.
- Conducted modeling and texture optimization for real-time 3D game applications.
- Created lifelike characters with appropriate textures, shadows and features.

