Summary
Overview
Work History
Education
Skills
Software
Interests
Timeline
Generic
Herrnn Radidgumpu

Herrnn Radidgumpu

Sound Designer
Bangrak

Summary

Experienced in game audio design and implementation sound using Wwise and Unity. Skilled in sound design and editing to create immersive, polished soundscapes. Collaborated on titles like Spirit Mancer and Not Monday Cafe, delivering high-quality audio that elevates player experience.

Overview

3
3
years of professional experience
3
3
Languages

Work History

Composer, Sound Designer, Audio Technical Artist

Sunny Syrup Studio
06.2022 - 06.2025

Composer/Sound Design/Audio Technical Artist.

  • Implementing sound and music in the game via Wwise and Unity, including basic coding.
  • Designed custom sound effects tailored to the specific needs of each scene and object.
  • Composing music tailored to the specific scene.
  • Mixed and mastered vocal arrangements and music compositions,, and optimized songs, and albums.


Game Released

  • Spirit Mancer
  • Not Monday Cafe

Education

Bachelor of Technology - Sound Engineer

Rangsit University
Bangkok
04.2001 -

Skills

    Digital audio workstations

    Electronic music production

    Music composition

    Voiceover direction

    Live sound reinforcement

    Foley artistry

    Sound effects creation

    Sound synthesis

    Audio middleware experience

    Game audio implementation

Software

C#

Unity

Ableton Live

Reaper

Wwise

Fmod

Linux System Admin

Interests

Home Lab

IT infrastructure management

Strategy Game

DOTA

Timeline

Composer, Sound Designer, Audio Technical Artist

Sunny Syrup Studio
06.2022 - 06.2025

Bachelor of Technology - Sound Engineer

Rangsit University
04.2001 -
Herrnn RadidgumpuSound Designer